Graphics & Animation

Advanced Animation: Maya

F321 (4 units)
Prerequisite: Introduction to 3-D Animation
A course that allows the student to continue the mastering of the Maya software learned in Intro to 3-D Animation.  Students will create their own animated short film. 

After Effects

F175 (4 units)
Prerequisite: Final Cut Pro 1
Students learn this powerful application used to create motion graphics and visual effects for film and video.  The course employs text and object animations, compositing videos and images, and adding audio and effects. 

Digital Graphics 1/Photoshop

GH145 (4 units)
Prerequisite: Editing Theory & Practice
Hands-on training in the use of computer hardware and software to create digital graphics, starting with the basics and introducing Photoshop and other programs. Develops familiarity with the computer graphics tools necessary to create individual design projects. 

Digital Graphics 2

GH245 (4 units)
Prerequisite: Digital Graphics 1
A Photoshop-focused class with an introduction to FLASH and Illustrator through which students learn advanced techniques covering a diverse range of artistic processes, from retouching and compositing to advanced type manipulation, professional color and contrast correction, and page layout. Emphasis on individual creativity, mastery of computer design skills, and development of intuitive understanding through the creation of individual design projects. 

DVD Studio Pro/Motion

F218 (4 units)
Prerequisite: Final Cut Pro 1 or AVID 1
Through practical application and using two industry-standard Apple programs, students learn to create and edit motion graphics, and to create DVD Masters. Students will make multiple menus, employ copy protection, and create custom particle effects. 

Introduction to 3-D Animation

F346 (4 units)
Prerequisite: Editing Theory and Practice
Students are taught the basics of two and three-dimensional animation using the Maya software. The history of animation is explored, but the emphasis for the student is on learning the tools and creating a short, animated project. 

Introduction to Visual FX: Concepts & Techniques

F317 (4 units)
Prerequisite: None
Basic VFX literacy: what producers, directors, writers, and production staff need to know about computer 3-D and beyond. Discussions and demonstrations of miniatures, photo compositing, green screen/blue screen matte technology, as well as today’s hot ticket computer programs—how they work and how you can work with them—the financial realities, farming the work out versus doing it in-house and how to know when you’re being scammed. 

Video Game Development

GH555 (4 units)
Prerequisite: Screenwriting 1
An introduction to the conceptual process behind video games—scriptwriting with a uniquely interactive twist. Students look at what’s on the market, current trends and future possibilities, and develop and write their own model video game. 

Web Design for Filmmakers

F346 (4 units)
Prerequisite: Digital Graphics 1
Study the internet and its history and learn the basics of creating and developing HTML web pages. Students take in-class examinations and work on out-of-class projects, including creation of their own website. 

Writing for Animation

F354 (4 units)
Prerequisite: Screenwriting 1
Writing for animated TV programs, features and other media has different rigors and aesthetic demands than writing for live action.  This course will be an introduction to this genre of writing, and also explore how to develop and sell an animated TV show.